deKay's Lofi Gaming

Metroid Prime Hunters (DS)

Hmm. I haven’t played this in ages and appear to be lost. I landed on Lava Land (or whatever it is called) and warped back to the last bit I’d got to. There was a locked door, so I backtracked a bit, found a new route, and opened the locked door from the other side. Erm. That means I have no idea where to go. I thought maybe I needed to go back to the Celestial Archive, but there was …

Metroid Prime Hunters (DS)

So now I’m on some sort of lava world. What’s the betting there’s also an ice world to contend with later, eh? Anyway. I’ve gone through a few rooms, found a few artifacts, killed another hunter (some yellow bloke who has spikes when in ball form), navigated a morph ball maze, and then killed a load of baddie-generating thingies, and finally warped back to my ship to save. Getting used to the controls now, but still not quite there…

Metroid Prime Hunters (DS)

Worked my way through to another area today, and had to fight a huge boss thing. There were blue lights on this big pillar thing that I had to shoot, while lasers were fired at me. After a few hits, a crystal thing pops out of the top for a bit and shoots me, and then it starts over with a different laser pattern. Luckily, it was pretty easy. After killing it, I then had to leg it to my …

Metroid Prime Hunters (DS)

So it seems that I was about a minute away from a save point. Well, actually I was less than a minute from a warp back to my ship, which is a save point. Anyway. Warped and saved. Then decided to play a couple of multiplayer games online. Just played against random people, and on my first game the host quit. On the second game, however, I came second. Which is pretty good, I thought. The trick seems to be …

Metroid Prime Hunters (DS)

I absolutely hated the demo, you know. Controls were rubbish. There was no lock-on. It all looked a bit “meh”. It just wasn’t Metroid, basically. And now look at what I’ve gone and bought! Tch, eh? And, well. The controls seem much the same. The graphics have improved quite a bit, though, but there’s still no lock-on and it still doesn’t feel quite right. It’s also a bit difficult to hold the DS in one hand, operate the d-pad, and …

Metroid Prime Pinball

High score attemptage on the Tallon Overworld table. I racked up 9,800,000, then lost my final ball. However, my Bounty Bonus (possibly involving a coconut-based chocolate snack) bumped it up to over 10,000,000 and I got an extra ball! Phew, eh? Sadly, I then lost that one soon afterwards, but I did end up with about 11,800,000 in the end.

Metroid Prime Pinball: PRIMED!

Cripes. I didn’t expect that. I was merrily playing Multi Mission, and then I realised I had a score of about 3,000,000. Then I realised I had just collected the 12th and final artifact. Then, I was in the Artifact Temple place, and was defeating Meta Ridley, and then I was in the Impact Crater “fighting” Metroid Prime. Just like in, erm, Metroid Prime. And it was ACE. Then I killed it, and thus I winnared. Credits and everything. Of …

Metroid Prime Pinball

I have actually played this game a bit already this week, but today was my first proper go at it. Although the game is SUPARACEBESTEST and all that, word yo, it isn’t that easy. You get two tables to begin with, with more unlockable if you play through “Multi Mission” mode (which is basically a pinballised version of the Metroid Prime story). I have Pirate Frigate and Tallon Overworld available currently. The former is harder to get points on than …

Journey to the Savage Planet (Switch): COMPLETED!

It’s Metroid Prime! Only with humour and all the colours! And with big eyed aliens who meow at you! And it’s very, very good. Like Metroid Prime, there’s first person shootering, although that’s not really – bar some bosses – the main focus of the gameplay. No, you’re expected to explore, find upgrades to enable further exploration, and you need to discover what all the strange alien artefacts on this supposedly undiscovered and uninhabited planet mean. You find resources either …